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namepublisher(developer)year arrow_downwarddescription
Mindshadow Activision (Interplay)1985 labelimageminimize
Transylvania Polarware1985 labelimageminimize
GATO Spectrum Holobyte (Digital Illusions)1986 labelimageminimize
Peggammon Artworx Software1986 labelimageminimize
Perfect Match Microdeal;Michtron1986 labelimageminimize
Pirates of the Barbary Coast Starsoft Development Laboratories;Cascade Games (Starsoft Development Laboratories)1986 labelimageminimize
TechMate Chess Michtron;Microdeal (Szabo Software)1986 labelimageminimize
Xchess  X-Fun1986 labelimageminimize
Mindwheel Brøderbund (Synapse Software)1986 labelimageminimize
Laser Strike Compute1986 labelminimizeminimize
Crack'ed Atari1987 labelimageminimize
Crash Garrett  ERE Informatique;Infogrames;Interceptor Software (Metal Hurlant)1987 labelimageminimize
ST Pool  Shelbourne Software;Diamond (Shelbourne Software)1987 labelimageminimize
The Wonders of The Animal Kingdom  Unicorn Software Company1987 labelminimizeminimize
Alternate Reality: The City Datasoft (IntelliCreations)1988 labelimageminimize
Gunship MicroProse1988ST version is probably not 1986, as it can be seen on many sources. This date can be seen on instruction manual, but this one included instructions for all versions of the game, and 1987 can be seen on title screen. It seems that the C64 original version was released in 1986 and the Atari ST port in 1988. "The Games Machine" magazine, which reviewed the game in April 1988, wrote:

[quote]GUNSHIP on the ST is a product long overdue. Since it Commodore 64 debut there have been rumours as to just how good the ST version could be. Totally rewritten to take advantage of the 16-bil machine's capabilities, and power, Gunship has finally arrived, an the result is what ST owners have been waiting for.[...]
1988 looks set to be MicroProse's finest hour.[/quote]

So I think we could assume that the ST version was released in 1988, not 1986.***
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Kaiser CCD1988 labelimageminimize
Lords of Conquest Electronic Arts (Thalean Software)1988 labelimageminimize
Seven Little Horror's  Motelsoft1988 labelminimizeminimize
Veteran Software Horizons (Paradox)1988 labelimageminimize
Battle Chess Interplay1989 labelimageminimize
Conflict: Europe PSS;Mirror Image (The Development Company)1989 labelimageminimize
Crossbow: The Legend of William Tell Screen 7 (Intelligent Design)1989 labelimageminimize
Hustler Go-Dax Hi-Tek Entertainment (Bubble Bus)1989 labelimageminimize
Indiana Jones and the Last Crusade: The Graphic Adventure Lucasfilm Games;U.S. Gold (Lucasfilm Games)1989Europe, 1938. The Lost Ark was just a warm-up! Now Adolf Hitler is after the most powerful talisman of all - the Holy Grail. A few brave men stand in his way. Fortunately, one of them is Indiana Jones. And this time, he has his dad with him. The bad guys are in your face all the way - Nazis, mercenaries, traitors and spies. Not to mention everything the Luftwaffe can throw at you. Can you handle the heat? If you can, you just might earn a higher I.Q. (Indy Quotient) than the man with the whip and the hat.***
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Mindbender  Gremlin Graphics (Magic Circle Software)1989 labelimageminimize
War in Middle Earth Melbourne House;Virgin Games (Synergistic Software)1989 labelimageminimize
West Phaser  Loriciel1989Steve McQueen, released in 1991, is identical to Westphaser but plays with a mouse instead of a light gun. labelimageminimize
Crystals of Arborea Silmarils1990 labelimageminimize
Découvre les Pays du Monde Esat Software1990 labelimageminimize
Dragons Breath  Palace Software (Outlaw Productions)1990 labelimageminimize
Frontline CCS1990 labelimageminimize
Gold of the Americas: The Conquest of the New World SSG1990 labelimageminimize
Magic Lines Thalion (SoftTouch;Tale Software)1990 labelimageminimize
Raiders 16 32 Diffusion;Lankhor1990 labelimageminimize
Swap Microïds;Palace Software (Microïds)1990 labelimageminimize
The Light Corridor Infogrames1990Equipped with a translucent racket, dive into the heart of the "Light Corridor" and guide a metallic sphere. Dodge the walls, evade the traps, collect bonuses and win the challeneges in order to reach the ultimate source of Light at the end of the Corridor.
The challenges await you after every fourth stages; it's up to you to discover their secret!
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The Mystic Well Jingware1990Game info given by the author himself. labelimageminimize
UMS II: Nations at War MicroPlay Software;Rainbird (Intergalactic Development)1990
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[101]***[b]Addons:[/b]
- UMS II: Nations at War - Planet Editor (1992)***
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Wild Life New Deal Productions1990 labelimageminimize
'Nam 1965-1975 Domark (The Kremlin)1991
[101]***
[107]***
[62]***VIETNAM: The longest and most controversial conflict in the US history. A war fought as much in the corridors of power of the White House as in the steaming jungles of South East Asia.

Now you can use your political and military skills to change the course of the war and rewrite history. As President of the United States you must balance military commitment against public opinion back home. Will you be a hawk or a dove?

This emotive war simulation has two main objectives: to prevent South Vietnam falling to Communist power, while at the same time walking the political tightrope to remain President of the United States.

As invading Viet Cong guerillas fight to topple the South Vietnamese Government, you must air-mobilise units, set ambushes, even pull in your forces to protect Saigon - just some of the decisions you must take as commander-in-chief.

Re-enact three of the war's major battles - the hard fought campaigns at Tet, Khe Sanh and the 1975 Offensive. In each incident the terrain dictates the mobility of your units and the outcome varies according to the constantly changing conditions.

'Nam is an extremely accurate strategic model of the Vietnam war and combines historical detail with playability to produce a highly entertaining simulation.***
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Afrika Korps  Impressions1991 labelimageminimize
Stable Masters ESP Software1991 labelminimizeminimize
Stable Masters ESP Software1991 labelminimizeminimize
Utopia: The Creation of a Nation Gremlin Graphics;GBH Gold (Celestial Software)1991Directly from the game-box:

Can you create Utopia? Now's your chance to find out. Leading a colonising party to a barren planet you aim to create the perfect society, where everyone has a quality of life rating of 100%. Do you spend your money on weapons or social research? Build hospitals or tank factories? The myriad of decisions to be made are yours, and the fact that there are over ten different alien races all bursting for the opportunity to wipe out the colony should speed up the decision making process. An icon driven game with the main playing area presented in isometric 3-D, Utopia breaks new ground in computer entertainment.
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Air Bucks Impressions1992 labelimageminimize
Amberstar Thalion1992A thousand years ago, a young Black Magician named Tar valiantly fought the demon lord Thornahuun, who was revealed to be his own father. However, Thornahuun managed to possess his son's soul and corrupt it. Tar declared himself Lord Tarbos and brought terror to the land of Lyramion, before being locked away in a secure prison on the world's red moon. Now, a sorcerer named Marmion is trying to release him, with the intention of spreading horror through the land. A lone adventurer from the town of Twinlake must gather thirteen pieces of a powerful artifact known as Amberstar to prevent that from happening.

Amberstar is a role-playing game which uses a top-down view for overworld travel and most indoor locations, and switches to a first-person pseudo-3D perspective when exploring cities and dungeons. Initially the player creates a single protagonist with randomly assigned attributes and no class designation. During the course of the game, additional characters (up to six active party members) can be found in different cities and other locations and recruited. Some of these characters already belong to established classes and come with their own abilities. Guilds of various classes (fighter, paladin, ranger, mage, monk, and thief) can be visited, where the protagonist and his class-less companions (if any) can be promoted. Choice of classes affects attributes, character growth, imposes equipment restrictions, etc. When leveling up, characters can train in specific locations, increasing attributes of the player's choice.***
[101]***
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Noddy's Playtime Jumping Bean1992 labelminimizeminimize
Rampart Domark (The Kremlin)1992 labelminimizeminimize
The Short Grey Accrosoft1992 labelimageminimize
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